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The challenge this week was awesome, as always. It was the same as usual, we had to fix up a broken game and it included tasks that we did during the game tutorials, so I had to put my skills to the test and complete it. It’s always great doing the challenges. They can be quite annoying sometimes, but it’s nice when you correct them all because it shows the progress you are making and that makes it all worth while.
The challenges are good to do at the end of units in Unity because they cover all the tasks that you’ve done and give you a good idea of how well you understand the codes being used by completing them.
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